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Release 1.0.581 Patch Notes

Greetings House Leaders,

A new update is coming soon! Read on to learn more about new features, tuning, and bug fixes for the newest Game of Thrones: Legends release!

New

Champion Tuning

  • Fixed Barristan Selmy’s leader ability granting its gem damage buff to himself instead of only allies.

  • Fixed Viserys I’s leader ability so PACIFY now correctly applies after a champion is defeated.

Bug Fixes

Champions and Enemies Fixes

  • Fixed Tyland Lannister’s leader ability name to coincide with the lore.

  • Fixed Viserys I’s ability VFX playing incorrectly.

  • Fixed Viserys I’s leader ability so PACIFY on enemy defeat hits up to 3 enemies for 2 turns, and PACIFY on Viserys and an ally is no longer cleared by the same attack.

  • Fixed a bug where a champion's stamina was dropping after a Mance’s Free Folk Raider was defeated.

Event Fixes

  • Fixed event leaderboard scores not updating after using Pillage.

  • Fixed a bug where winning a Solo PvP raid could still show as a defeat, leaving the opponent on your target list. This was most common with Viserys I and other champions whose abilities hit several enemies in a chain.

  • Fixed a bug in the Proving Grounds which was sometimes sending you to the wrong event after a battle.

  • Fixed raid and Alliance War bug which was sometimes counting a win as a loss.

  • Fixed low enemy HP in Robb’s War battle 16.

Gameplay Fixes

  • Fixed the leader tag disappearing on saved teams when a required champion replaced someone in the row.

Additional General Fixes

  • Updated the pre-battle screen to show 10 saved teams instead of 5. Now you can save more teams and retrieve them for your battles!

  • Fixed a crash that could happen when leaving a battle before the puzzle finished loading.

  • Fixed missing sound effects when tapping champion portraits on Alliance War pre-battle screens.

  • Fixed a bug where some unreleased Iconic Items were activating in battles.

– The Game of Thrones: Legends Team