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Release 1.0.356 Patch Notes

Greetings House Leaders,

A new update is coming soon! Read on to learn more about new features, tuning, and bug fixes for the newest Game of Thrones: Legends release!

New

  • Added improved visualization of enemy damage. A single number per enemy will show the total damage done with fly-offs for individual sources and types.

  • Saved Teams – Soon, we’ll be rolling out a feature that allows players to save team compositions for each game mode, including teams for each Legendary Assault dragon, and each event. Players will be able to access, load, and edit their favorite teams from the Pre-Battle Screen. This feature comes with 10 team slots, and support for modes with Champion restrictions and guest Champions.

  • Passive Reaction Frequency – We've added some visual tags (with tooltips) to Passive abilities, to help players understand how our new event system works. We have also adjusted the ability descriptions of certain Champions to more clearly explain when they will react. For example, quite a few descriptions have changed from: “when this Champion is damaged…” to “when this Champion is damaged by a Skill…”. As a further note, no Champion’s ability has changed in relation to this feature; we have only adjusted the descriptions and added visual tags to help with clarity. We expect to further clarify abilities in terms of their timing in the near future.

Bug Fixes

Alliance Fixes

  • Long Alliance names no longer overlap with expiration text or accept and reject buttons with sending invites to other players.

Alliance Legendary Assault Fixes

  • Pop-ups automatically close at the end of the Assault.

  • Updated all Legendary Assault dragons' frequency tags to better communicate how their passive abilities react.

  • Fixed Treasury infographic displaying after Alliance Legendary Assault battle end.

Champions and Enemies Fixes

  • Fixed an issue where some enemy characters were not doing the correct type of damage (i.e. Physical / Unnatural / Fire / True)

  • Fixed an issue where defeated Treasury characters were animating their Coins icon.

  • Fixed errors in Melisandre's Passive and Stat bonus description.

  • Added Treasury Coin into enemy meter.

  • Fixed an issue where the Dragonstone Maester was not getting his increased Crit chance.

  • Fixed an issue where the Mysterious Green Seer was not properly increasing the Gems she destroys with her 2nd Passive upgrade.

  • Updated all the Champion's Skill Tags to accurately reflect their current abilities.

  • Updated damage-over-time effects such as Craghas Drahar, The Poisoner, and Talisa Stark to refer to the abilities as Sustained damage effects.

  • Fixed an issue with Barristan Selmy's Leader ability not triggering from SHIELDS that other allies granted.

  • Fixed an issue with Barristan Selmy's Passive ability not working correctly when he's on the defensive team.

  • Removed all instances of an incorrectly displaying Tully banner on White Walker enemies in PvE modes.

  • Fixed an issue where Lord Varys and Braavosi Dagger Master were granting their allies Gem buffs even when on the defensive side of battles instead of equivalent buffs.

  • Fixed a bug where Viserys Targaryen III was speaking lines from Viserys Targaryen II.

  • Fixed an issue where Alicent Hightower (Queen Dowager) failed to apply RENEW to an ally after removing a debuff from them.

  • Fixed an issue where Daenerys Targaryen (Mother of Dragons) failed to reduce the enemy’s Fire Resistance when they are afflicted with FIRE.

The Crown’s Challenge Fixes

  • 'Daily complete' and 'All challenges complete' will show when battles are completed in The Crown’s Challenge mode.

Event Fixes

  • All types of events will now move to the next state correctly and not get stuck on the current state (sometimes represented as 0s in the timer).

Gameplay Fixes

  • Fixed Treasury icon transition when battling: Treasury icon now appears at the same time as the other icons.

Kingsroad/Goldroad Fixes

  • Tapping on the header no longer allows the player to exit Goldroad pass pop-up.

  • Fixed the next Goldroad season not showing while idling in the Stronghold.

Raids Fixes

  • Raids season end pop-up no longer shows default values when it appears.

  • Fixed an issue where the leaderboard player profile reset when the player navigates back to the leaderboard screen from the pre-battle screen.

Trials Fixes

  • New Trials will now appear when the player awaits in the Trials map screen.

Additional General Fixes

  • Fixed misleading stuck extra large 100 Shard prize in Red Gods Hall.

  • Removed connection lost pop-ups from the onboarding flow.

  • Fixed an issue with incorrect pre-battle team Might values during onboarding.

Coming Soon

Thanks to everyone who participated in our first beta test! We’ve been digesting all of your feedback and will be working hard to make future playtests run as smoothly as possible. We’re aiming to provide the best opportunities for testing new Champions, content, game modes, and other features as we get closer to releasing them. Your feedback has been extremely helpful and valuable to us, and we look forward to many more beta tests to come. Working with our community is so important to continue to learn and improve and make Game of Thrones: Legends, the best game it can possibly be!

If you too wish to participate in our beta tests, join our Discordand sign up to be one of our testers!

– The Game of Thrones: Legends Team