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Release 1.0.498 Patch Notes

Greetings House Leaders,

A new update is coming soon! Read on to learn more about new features, tuning, and bug fixes for the newest Game of Thrones: Legends release! 

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New

  • Added the ability to factor overkill points to events in Kingslayer difficulty of events. This will be enabled in a future event. Specific tuning update to come in future patch notes.

  • Added new Champion Roster badges.

  • Updated Kingsroad to claim open completed tasks at season end before claiming unclaimed prizes.

Tuning

  • Converted inventory Dragon Skill Books to Beast Skill Books.

Champion Tuning

BLEED has felt a bit weak for our liking since the faction bonus changes. We're taking a moment to inject some of the power back into this keyword. 

We've done this by increasing the damage it does, but also adding a new effect which causes BLEEDING Champions to have reduced ATK. This means that foes using their ATKs while BLEEDING will deal less damage. 

We think this is a fitting buff since BLEED teams are in the unfortunate position of having to wait for their opponents to use their Skills. Now, in addition to receiving damage upon Skill use, any ATK-based abilities, including auto-attack/Gem damage will suffer the effects of BLEED.

  • BLEED Damage: 50% / 150% / 300% ATK → 75% / 250% / 500%

  • (NEW) BLEEDING Champion ATK Debuff: -5% / -10% / -15%

So, even though BLEED damage is based on the recipient’s ATK and we’re also reducing their ATK, this roughly comes out to it doing about 1.4 to 1.5 more damage overall.

Rewards Tuning

  • Updated Dragon Skill Up cost to be in line with other Beasts.

  • Dragon Skill Book reward in Raids replaced with random Skill Books.

  • Increased Silver Mine hourly output by 50%. 

  • Increased Gear XP rewards in Raids leaderboard rewards.

Bug Fixes

Champions and Enemies Fixes

  • Fixed an issue where Yoren's SHIELD over time description stated it only lasted for 3 turns, when it actually lasts for 4 turns. Actual gameplay is unchanged.

  • Fixed an error in Jon Snow’s (Battle of the Bastards) Passive description where it incorrectly did not specify he was afflicting an enemy with ICE.

  • Fixed Passive description and upgrades on Jon Snow (Battle of the Bastards). Previously the keyword for ICE was missing.

  • Fixed Craster's SHIELD generation when an ally REINFORCES.

  • Fixed Robert Baratheon’s (Lord of the Seven Kingdoms) Passive counter-attack damage values fixed in the Champion info screen. No gameplay changes.

  • The upcoming Skill upgrades for the Dothraki Bloodrider have been fixed.

Gameplay Fixes

  • Fixed issue with overlapping Gems after some Champion abilities activate.

Iconic Items Fixes

  • Fixed an issue with Ghost's Iconic Item displaying incorrect lore text.

Raid Fixes

  • Fixed Raids rewards tooltips for Skill Books where the description mentions the rewarded rarity and not the highest possible rarities for that chest.

  • Fixed Raids defense team Leader change not being saved when leaving the screen.

Roster and Team Edit Fixes

  • Updated Campaign pre-battle to the new refactored version.

War of the Three Banners Fixes

  • Prepared a fix for an exploitable bug that allowed players to have duplicate Champions across teams. Expect to see this fixed after the first War post-release.

– The Game of Thrones: Legends Team