Pasar al contenido
GoT Logo Spanish C Transp

What We're Focusing On - May 2026

Hey House Leaders!

The May roadmap is here! We’re excited to share what’s happening behind the scenes as we continue to shape the world of Game of Thrones: Legends together. Below, you’ll find a breakdown of our primary goals, an inside look at our current priorities, and an update on the features we’ve been working on since our last update.

Our Current Goals

  • Performance: Improving game stability and gameplay experience, especially focusing on reducing bugs in gameplay.

  • Player Experience: Increasing the player experience and quality of life.

  • Economy & Progression: Monitoring event scoring metrics post the event overkill scoring change earlier in April, to make progression more engaging.

  • Alliance War: Enhancing overall stability while resolving technical inconsistencies from the recent Alliance War event.

What We’re Focusing On

Current Focus

  • Dragons are coming! We are igniting the raids with the sheer power of dragons to deliver a truly explosive, adrenaline-pumping and fire-fueled combat experience!

  • Kicking off work on Alliance Legendary Assault game mode! Including mechanics that will allow all alliance members to participate with their best efforts.

  • Finalizing the implementation of auto-completing levels which you have already beaten, allowing you to focus your play time where it truly matters.

  • Introducing an enhanced store where players can purchase more in-game items, including shards, skill books, gear, and iconic materials, to expand and strengthen their roster.

Upcoming Focus

  • Exploring the release of iconic items in batches, so players get more agency in choosing which iconic items they want to upgrade faster. 

  • We’re leveling up proving grounds! We’re looking to implement a smoother and more exciting way to test drive and master Champions as they join the roster.

  • Reviewing passive ability data to ensure these mechanics provide a balanced and rewarding combat experience.

Exploring:

  • We’re exploring new ways to help onboard new players with a simpler, more guided start to the game to make the player journey smoother.

  • Ideating on introducing more ways for players to test out new and existing Champions, whether in game content or against one another for no stakes.

  • We’re looking into ways to improve offers, giving you more variety and better choices.

Released or Updated from last month

  • Addressed feedback regarding the initial difficulty of Jaqen H’ghar’s Proving Ground by re-releasing the event with optimized scaling and tuning.

  • Increased inflow of food, silver and novice skillbooks so players can upgrade their champions more easily.

  • Deployed 'Overkill' scoring to serve as a precision tie-breaker for top-tier leaderboard parity.

Notes: This roadmap is not a promise or guarantee. Features and priorities are subject to change.

~ The Game of Thrones: Legends Team